Orange Seltzer

Last Update:

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Can be crafted after adding the right number of ingredients to the Juice Fizzing Station.


  • recipe - Fizzing - EP09 - Fizzy Juice - Orange


I liked the idea of having fizzy drinks that are more like sodas than alcoholic drinks so mine don't give the normal fizzy-drunk buffs and instead give custom buffs based off their ingredients. Seltzer has a lower chance of giving a buff since it has more diluted flavor.


I also added an option to grab a can and put it into your inventory. I'm not sure why this option wasn't there before but now your sim can grab a bottle to take with them for later!


Skill:

Ingredients:

Servings:

Cost:

Juice Fizzing Lvl. 1

Orange x1 / Orange x 3

Can / Box

§1 / §5

Drinks

Requires Ingredients

Requires Power

Fizzy

Drink Course

To play, press and hold the enter key. To stop, release the enter key.

Custom Harvestables:

Custom Ingredients:

Required Files:

Tuning needed for any Fizzing Recipes to work properly.

Tunings needed for food and drink buffs to work properly.

Optional Files:

None

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Creator Policy

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Compatible With...

  • Junk/Health Food Lifestyles

  • Recycling & Freegans

  • Dorm Chests

  • Magic Spells

  • Toddlers & Pets

  • Sack Lunches

  • Craft Sales Tables

  • Retail

  • Restaurants

Most of My Recipes...

  • Custom recipe steps and cooking objects

  • Custom dish meshes and textures

  • Cost to make = cost of all ingredients. This means sims won't spend more § on ingredients than what it actually costs to cook the recipe.   

  • Ingredients and steps decrease as recipe gets smaller

  • Custom buffs

  • Can be cooked autonomously (with Xml Injector)

Made Using...

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