Stockable Produce Displays

Last Update:

  • Can store produce inside and display in slots

  • Is portable and can be put into Sim's inventory

  • Sims can 'Stock' produce from inventory to surface slots

  • Sims can 'Take All' items from the basket

  • Sims can 'Clear Surface' to take items from slots

  • SFS version automatically marks stocked produce For Sale

Conflicts:

  • None

Be sure to download and install the TEXTURES file or these won’t show up properly. They come in the same wood colors as the Garden Planter Box and can be found in Displays, Outdoor Activities, & Retail.


  • EP01 – Retail Display- Textures

  • EP01 – Retail Display – Bushel Basket

  • EP01 – Retail Display – Spilled Bushel Basket

  • EP01 – Retail Display – Pint Basket

  • EP01 – Retail Display – Bushel Basket – SFS

  • EP01 – Retail Display – Spilled Bushel Basket – SFS

  • EP01 – Produce Display – Pint Basket – SFS


The first file is required for the bushel objects texture to show up properly. The rest of the files are the actual objects, you can use them all together or individually.

Required Files:

Last Update: 

Tuning needed for functional retail objects.

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Creator Policy

Optional Files

Last Update: 

Makes inventory objects have their own inventory and do not share with other of the same type.

More Info:

These have an inventory as well as slots to put items on to Set For Sale. If you want these to have their own inventory you’ll need my Inventory Not Shared Mod. These objects are also portable so you can take them from your lot to your retail store!


There are several interactions sims can have with these displays:


  • Stock – this will automatically stock the slots on the display with whatever is inside

  • Take All – this will pull everything from the item slots AND the items inside the storage and put them into your Sim’s inventory

  • Clear Surface – this will pull everything from the display slots and put them into your Sim’s inventory


The ‘SFS’ versions will set anything that you stock For Sale automatically so you don’t have to make your sim do it one at a time. When I was testing these out I found it better to have some of them to use just as displays to fill in-between the SFS versions.


Once I made the second version it became hard to tell the difference between the 2 versions I also decided to add the option to label these. Even if you don’t choose to label them you can still see which version it is by hovering over it.

Translations:

Update Notes:

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